Basic Learn Dialog Elements

Click the element of interest in the picture below for explanations.

local stack attribute 2 attribute 4 Quick Help Initialize local stack directly Next entry / shuffle Declare as unknown Put back on same stack


Purpose Shortcut Explanation
Quick Help   Open Quick Help Window.
Dialog Options   Open Options Dialog and directly open Learn Dialog page.
Direct initialization mode   Add the items directly when using the learn dialog (i.e. do not add them gradually one after the other).
Gradual initialization mode   Add the items gradually when using the learn dialog.
Detailed local stack   Toggle local stack detail mode.
Skill selection   Opens a popup menu to change the current skill.
Edit current entry   Edit the attributes of the current entry.
Undo   Undo last move. Puts the current card back to the input queue and shows the previously moved card in the dialog again, after undoing all data changes of the move. Unlimited undo levels. Useful if any of the move arrows (left, up, right) has been pressed too quickly.
Local stack   The local stack contains a number of elements of the current working stacks. The buttons at the bottom define what attribute of the entries are shown in the list.
All attributes of the selected item are displayed in the attribute fields (items 2-5).
attribute 1   First attribute of the entry.
Use the button on the right edge to display this attribute in the local stack.
attribute 2   Second attribute of the entry.
attribute 3   Third attribute of the entry.
attribute 4   Fourth attribute of the entry.
    TestState of the currently selected entry in the format described here.
step through attributes NumPad 5;
Space (default selection)
Present next attribute according to the current skill. If all attributes are visible, randomly select a different entry and present its first attribute.
add entry arrow down;
NumPad 2
Adds new entry to the local stack.
put selection back on stack arrow up;
NumPad 8
Replaces the selected entry with the next one. No change in classification of the selected entry.
declare as known arrow right;
NumPad 6
Moves the selected entry to the stack on the right.
Note: It is not common to declare an entry as known in the Learn Dialog because classification should not be based on short term memory. Therefore, declaring as known is only permitted If the entry is selected for the first time.
declare as unknown arrow left;
NumPad 4
Moves the current entry one level to the left (Stackz mode) or to the leftmost column (Leitner mode).
Note: It is not common to declare an entry as unknown in the Learn Dialog. If an entry is unknown it stays in the local stack until it is known for the moment.